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Free psn codes list 2014
Free psn codes list 2014








Joins similar objects to form a single, unbroken object. Inserts a block or drawing into the current drawing.Ĭreates a temporary 3D solid from the interferences between two sets of selected 3D solids.Ĭreates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions. Imports files of different formats into the current drawing. Hides currently displayed palettes (including the command line).ĭisplays the UCS coordinate values of a specified location.ĭisplays the External References palette.Ĭontrols the image display of the brightness, contrast, and fade values of images.Ĭrops the display of a selected image to a specified boundary. Regenerates a 3D wireframe model with hidden lines suppressed. Specifies the geographic location information for a drawing file.įills an enclosed area or selected objects with a gradient fill.Ĭreates and manages saved sets of objects called groups.įills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill. Saves the objects in a drawing to a different file format.Įxtends objects to meet the edges of other objects.Įxtends the dimensions of a 2D object or 3D face into 3D space.Ĭreates a list of requirements that an object must meet to be included in a selection set.Ĭreates a 2D representation of all 3D objects based on the current view.Ĭreates a selection set of all objects that touch the selected object.Īpplies or persists geometric relationships between objects or points on objects. Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input,ĭefines parallel projection or perspective views by using a camera and target.Ĭreates a Self-Extracting or Zipped Transmittal Package.īreaks a compound object into its component objects. Measures the distance and angle between two points.Ĭreates evenly spaced point objects or blocks along the length or perimeter of an object.ĭisplays a list of drawing files that can be recovered after a program or system failure.Ĭhanges the draw order of images and other objects. Removes associativity from selected dimensions.Įdits dimension text and extension lines.Ĭreates jogged dimensions for circles and arcs.Īdds or removes a jog line on a linear or aligned dimension.Ĭontrols overrides of system variables used in selected dimensions.Ĭreates a radius dimension for a circle or an arc.Īssociates or re-associates selected dimensions to objects or points on objects. Provides an interface to external database tables.Įdits single-line text, dimension text, attribute definitions, and feature control frames.Ĭreates a linear, angular, or ordinate dimension from the baseline of the previous or selected dimension.Ĭreates the center mark or the centerlines of circles and arcs.Īpplies dimensional constraints to selected objects or points on objects.Ĭreates a dimension that starts from an extension line of a previously created dimension.Ĭreates a diameter dimension for a circle or an arc. Updates data to or from an established external data link. Sets the name of the current table style.Įxtracts drawing data and merges data from an external source to a data extraction. Sets a camera and target location to create and save a 3D perspective view of objects.Ĭhecks the current drawing for standards violations.Ī toolbar-like UI element that displays the available geometric constraints on an object.Ĭopies objects a specified distance in a specified direction. Opens the block definition in the Block Editor.Ĭreates a block definition from selected objects.Ĭreates a region or a polyline from an enclosed area.Īdds a parameter with grips to a dynamic block definition.īreaks the selected object between two points.Ĭreates, sets, or deletes a visibility state in a dynamic block. Redefines a block and updates associated attributes.Ĭhanges attribute information in a block.Ĭhanges the textual content of an attribute within a block. Projects stripes onto a 3D model to analyze surface continuity.Ĭalculates the area and perimeter of objects or of defined areas.Ĭreates multiple copies of objects in a pattern. Manages and inserts content such as blocks, xrefs, and hatch patterns.Īligns objects with other objects in 2D and 3D. Inserts a user message into an action macro. Pauses for user input in an action macro. Stops the Action Recorder and provides the option of saving the recorded actions to an action macro file. In the first column, we have an AutoCAD command, its Alias in the second column and the third column tell us what that particular command is meant for. Following is the complete list of AutoCAD commands in their alphabetical order.










Free psn codes list 2014